Final Fantasy II is an interesting little title so far. I'm not a long ways into it but I'm starting to get the hang of the leveling system. It's similar to many western RPG's in that you level up all your stats individually based upon how much you use them. The big annoyance in this is that it gives me a great desire to check my characters' stat pages every time I finish a battle, which slows things down quite a bit.
The game starts off much more cinematically than its predecessor: It starts off by killing you. Yes, the first thing you do in the game is get your ass kicked by some big tough imperial soldiers, only to wake up in a rebel infirmary recieving heals from their white wizard. Final Fantasy II has characters with actual personalities, limited though they are compared to most modern RPG protagonists. You can equip them just about however you want, I've decided to make my lead male, Firion, into a dual-wielding death dealer. He just looks like he should be. I very much like the updated graphics of the GBA version of this game. In the original a great many of the characters looked exactly like sprites from the first game. Indeed, Firion who has a nice thief-esque design to him, looked EXACTLY like the Fighter from the first game in the NES version. Clearly when this game was re-made they took pains to actually model the characters after their Yoshitaka Amano designs.
There's also a rather unique system of comminicating with significant characters in the game, where you can memorize special words or phrases and, via a menu that pops up whenever you have dialogue with them, ask them specific questions or show them certain items from your inventory, preferably to provoked a plot-moving response.
Almost every even-numbered game in the FF series has had an evil empire in it. The trend apparently started with Number 2 on the dot. This evil empire in question is the Palamecia Empire. In early translations that never made it across the Pacific and fan-translations it was always called the Paramecia Empire. I don't know why they opted to go with an L instead of an R. They've been doing that a lot in fact. Corneria became Cornelia. Paramecia to Palamecia. Reina became Lenna. I guess modern translators just fucking hate the letter R. It could be that they didn't want the empire to sound like it was named after a microscopic creature. Though this way it just sounds like it's named after an engrish microscopic creature, which isn't really more appealing.
The game starts off much more cinematically than its predecessor: It starts off by killing you. Yes, the first thing you do in the game is get your ass kicked by some big tough imperial soldiers, only to wake up in a rebel infirmary recieving heals from their white wizard. Final Fantasy II has characters with actual personalities, limited though they are compared to most modern RPG protagonists. You can equip them just about however you want, I've decided to make my lead male, Firion, into a dual-wielding death dealer. He just looks like he should be. I very much like the updated graphics of the GBA version of this game. In the original a great many of the characters looked exactly like sprites from the first game. Indeed, Firion who has a nice thief-esque design to him, looked EXACTLY like the Fighter from the first game in the NES version. Clearly when this game was re-made they took pains to actually model the characters after their Yoshitaka Amano designs.
There's also a rather unique system of comminicating with significant characters in the game, where you can memorize special words or phrases and, via a menu that pops up whenever you have dialogue with them, ask them specific questions or show them certain items from your inventory, preferably to provoked a plot-moving response.
Almost every even-numbered game in the FF series has had an evil empire in it. The trend apparently started with Number 2 on the dot. This evil empire in question is the Palamecia Empire. In early translations that never made it across the Pacific and fan-translations it was always called the Paramecia Empire. I don't know why they opted to go with an L instead of an R. They've been doing that a lot in fact. Corneria became Cornelia. Paramecia to Palamecia. Reina became Lenna. I guess modern translators just fucking hate the letter R. It could be that they didn't want the empire to sound like it was named after a microscopic creature. Though this way it just sounds like it's named after an engrish microscopic creature, which isn't really more appealing.
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